[quote="Giallustio"]
You have to define it in logistic init
[/quote]
i forgot BIS change the classname on full game from B_helipilot_F to B_Pilot_F
thanks
La ricerca ha trovato 4 risultati
- gio ott 03, 2013 12:26 pm
- Forum: Mission Editing Scripting
- Argomento: =BTC= Revive Script [english]
- Risposte: 6
- Visite : 6484
- gio ott 03, 2013 11:55 am
- Forum: Mission Editing Scripting
- Argomento: =BTC= Revive Script [english]
- Risposte: 6
- Visite : 6484
Re: =BTC= Revive Script [english]
[quote="Giallustio"]
Could you be more specific?
[/quote]
Your logistic script / lift, it doesn't work of me.
i was trying to heavy lift a tank with Cohawk it doesn't work or anything
Could you be more specific?
[/quote]
Your logistic script / lift, it doesn't work of me.
i was trying to heavy lift a tank with Cohawk it doesn't work or anything
- gio ott 03, 2013 11:40 am
- Forum: Mission Editing Scripting
- Argomento: =BTC= Revive Script [english]
- Risposte: 6
- Visite : 6484
Re: =BTC= Revive Script [english]
Oh, are you going to update your Logistic script? only thing it doesn't work in full game is heavy lift
- sab set 21, 2013 12:55 am
- Forum: Mission Editing Scripting
- Argomento: =BTC= Revive Script [english]
- Risposte: 6
- Visite : 6484
=BTC= Revive Script [english]
when i was updating my template and the new btc revive new verison update.
respawn_gear = 0/1 should it keep the gear the players current have on? while i was testing it i respawn like 3 to more to test it out it doesn't keep the current gear upon the respawn it go back to default's unit/solider ...
respawn_gear = 0/1 should it keep the gear the players current have on? while i was testing it i respawn like 3 to more to test it out it doesn't keep the current gear upon the respawn it go back to default's unit/solider ...
